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Now, reschedule() requires a task to be in the TSTATE_RUNNING state for
it to run.
Renamed the TSS structure within the task structure from 'state' to
'tss' to avoid confusion with the task's run state.
Removed the task_state structure declaration from sched.c as it is no
longer needed due to context switches now being performed entirely in
hardware.
Removed the cstate pointer from sched.c. Interrupt handlers no longer
set a pointer to saved state information on the stack since this was
only needed for software task switching. NOTE: This may be re-introduced
should it become necessary to access state information on the stack.
Added a basic implementation of the wake_up() scheduling primative. This
function is currently not used and may be completely re-written in
future.
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longer calls reschedule() directly. It now calls sched_tick() so that
the scheduler can make it's own decisions relating to handling the timer
interrupt.
The reschedule() function now *actually* implements a basic round-robin
scheduling algorithm that iterates through the list of tasks. This is
still a temporary algorithm but at least it now includes *all* runnable
processes instead of switching back and forth between process 1 and 2.
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each structure has a TSS inside, as well as several descriptor entries
in the GDT pointing to each task's TSS. Task switching is performed in
hardware by means of far jumping to the new task's TSS descriptor in the
GDT. Task states are saved manually by copying the saved state from the
interrupt handler's stack, back into the task's TSS.
Added the function save_state() to sched.c which can be called from
assembly to copy the state information of the suspended task from the
current stack, to it's respective task structure. NOTE: this assumes
that the pointer cstate has been set ahead of time to point to the state
information on the stack, and that the pointer ctask has not yet been
modified.
Added the function reschedule() which is currently called from the
timer's tick handler. Currently, this function merely alternates between
the two tasks created in sched_init(), but in future, will be expanded
to decided independently which task will run next.
The function userspace_init() was renamed to the more appropriate
sched_init().
Moved most of the code from the original userspace_init() to the new
function create_proc() which sets up a virtual address space and state
information, copies the specified binary into the new address space,
then returns a pointer to the newly created tasks entry in the task
table.
Defined the type pid_t in unistd.h as a 16-bit unsigned integer.
Added two new debugging system calls for checking which task is
currently active. The getpid() system calls returns the caller's PID
whilst the getpdir() call returns the physical location of the caller's
page directory (the value of CR3). The getpdir() call can be used as a
fallback to determine which task is *actually* running if the
information in ctask or the getpid() call is faulty.
Added two new subroutines; set_tss() and clear_tss() (whose prototypes
are defined in asm/system.h) for managing the task-state descriptor
entries in the GDT. set_tss() initializes a TSS descriptor and sets it's
base pointer to the supplied TSS pointer whilst clear_tss() simply marks
a TSS descriptor as 'not present' without clearing it.
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Added the prototype for userspace_init() to sched.h removing the need to
the extern declaration in kmain.c.
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32-255. A separate routine in the new file traps.s initializes the first
32 entries with addresses pointing to exception handlers within said
file.
Modified the register_isr function to now accept a descriptor privilege
level which it will assign to the modified IDT entry.
Added a task state segment and corresponding entry to the GDT. The TSS
will store the kernel's stack pointer and stack segment when switching
to userspace. NOTE: The stack pointer MUST be saved manually before
switching to userspace!
Added the framework for a system call interface at interrupt vector 0x80
(128).
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counter.
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