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prior to return. This meant that switching to the same task did not
abort properly as the incorrect return address was popped off the stack.
Fixed a bug where the task register was not initialized before the
scheduler. This meant that on the first task switch, the CPU would dump
it's current state to a random address (0 most likely), potentially
corrupting important data. This has been corrected by introducing a
'garbage TSS' (and associated descriptor in the GDT) which is selected
before the scheduler is initialized as a safe place for the data to be
written.
Modified the scheduler so that it now waits indefinitely until a task
becomes ready to run. This fixes the possible bug where the scheduler
won't re-schedule the currently running task if it is the only task on
the system.
Add signal handling capabilities to the kernel. The bulk of this is
present in the subroutine check_signals() defined in traps.s. This
function is called on every timer tick and system call prior to
userspace return. The subroutine operates by pushing fake state
information onto the kernel's stack, then using it to return to
userspace. Prior to this, the subroutine pushes the return address
0xFFFFE000 onto the user's stack. This address corresponds to the
unmapped page located between the top of the user's stack (lower) and
the kernel's stack page (upper). When the user's signal handler tries to
return, it will cause a page fault that will be used as a notification
mechanism to inform the kernel that the signal handler is done. The
kernel will then switch to the originally pushed state information and
use it to return the task to the original execution state. Due to it's
nature, check_signals() must only be called prior to exiting the kernel
since it may not return.
Added the header file 'signal.h' which defines (most) of the POSIX
signals as well as the prototype for the signal() function.
Added the 'signal' element to the task structure. This field is a bitmap
of all currently pending signals.
Added the 'sig_handlers' element to the task structure. This is an array
of all user-defined signal handlers. Currently, a value of 0 indicates
the default handler should be used whilst any other value is considered
to be the address of a userspace signal handler. The ability to ignore a
signal is not yet present but will be added sometime soon.
Added the sys_signal system call to register a signal.
Added the stub function sighandler_default() to sched.c which handles
all signals not caught by the user.
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Now, reschedule() requires a task to be in the TSTATE_RUNNING state for
it to run.
Renamed the TSS structure within the task structure from 'state' to
'tss' to avoid confusion with the task's run state.
Removed the task_state structure declaration from sched.c as it is no
longer needed due to context switches now being performed entirely in
hardware.
Removed the cstate pointer from sched.c. Interrupt handlers no longer
set a pointer to saved state information on the stack since this was
only needed for software task switching. NOTE: This may be re-introduced
should it become necessary to access state information on the stack.
Added a basic implementation of the wake_up() scheduling primative. This
function is currently not used and may be completely re-written in
future.
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longer calls reschedule() directly. It now calls sched_tick() so that
the scheduler can make it's own decisions relating to handling the timer
interrupt.
The reschedule() function now *actually* implements a basic round-robin
scheduling algorithm that iterates through the list of tasks. This is
still a temporary algorithm but at least it now includes *all* runnable
processes instead of switching back and forth between process 1 and 2.
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each structure has a TSS inside, as well as several descriptor entries
in the GDT pointing to each task's TSS. Task switching is performed in
hardware by means of far jumping to the new task's TSS descriptor in the
GDT. Task states are saved manually by copying the saved state from the
interrupt handler's stack, back into the task's TSS.
Added the function save_state() to sched.c which can be called from
assembly to copy the state information of the suspended task from the
current stack, to it's respective task structure. NOTE: this assumes
that the pointer cstate has been set ahead of time to point to the state
information on the stack, and that the pointer ctask has not yet been
modified.
Added the function reschedule() which is currently called from the
timer's tick handler. Currently, this function merely alternates between
the two tasks created in sched_init(), but in future, will be expanded
to decided independently which task will run next.
The function userspace_init() was renamed to the more appropriate
sched_init().
Moved most of the code from the original userspace_init() to the new
function create_proc() which sets up a virtual address space and state
information, copies the specified binary into the new address space,
then returns a pointer to the newly created tasks entry in the task
table.
Defined the type pid_t in unistd.h as a 16-bit unsigned integer.
Added two new debugging system calls for checking which task is
currently active. The getpid() system calls returns the caller's PID
whilst the getpdir() call returns the physical location of the caller's
page directory (the value of CR3). The getpdir() call can be used as a
fallback to determine which task is *actually* running if the
information in ctask or the getpid() call is faulty.
Added two new subroutines; set_tss() and clear_tss() (whose prototypes
are defined in asm/system.h) for managing the task-state descriptor
entries in the GDT. set_tss() initializes a TSS descriptor and sets it's
base pointer to the supplied TSS pointer whilst clear_tss() simply marks
a TSS descriptor as 'not present' without clearing it.
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Added the prototype for userspace_init() to sched.h removing the need to
the extern declaration in kmain.c.
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32-255. A separate routine in the new file traps.s initializes the first
32 entries with addresses pointing to exception handlers within said
file.
Modified the register_isr function to now accept a descriptor privilege
level which it will assign to the modified IDT entry.
Added a task state segment and corresponding entry to the GDT. The TSS
will store the kernel's stack pointer and stack segment when switching
to userspace. NOTE: The stack pointer MUST be saved manually before
switching to userspace!
Added the framework for a system call interface at interrupt vector 0x80
(128).
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counter.
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