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Added the _syscall2 macro to unistd.h to facilitate system calls that
require two arguments to be passed.
Modified the ATA driver to simply abort initialisation if a drive is not
found, or cannot be configured. This will allow the kernel to function
on a diskless system without invoking panic() unnecessarily.
Added the functions irq_enable() and irq_disable() to asm/interrupt.h to
make it easier for C code to mask and unmask IRQ's on each PIC.
Moved the declaration for rsputs() from kernel/con.h to the new
kernel/serial.h file since this is a function provided by the serial
driver.
Implemented a basic I/O input framework. This involves the new system
call sys_read, which takes an I/O read request and directs it to the
appropriate kernel handler function depending on the calling process'
ctty value. This mechanism is identical to the sys_puts system call.
Added the rsread() function to service sys_read calls from processes
whose ctty value is equal to 1. This function will continually copy data
from the serial buffer to the location specified. If there is not a
sufficient amount of new data in the buffer to satisfy the request, the
process is put into the TSTATE_UNINTERRUPTIBLE state and the scheduler
is called to switch tasks. Prior to calling the scheduler, the function
will set the waiting_task pointer to the calling process. This pointer
will later be used by the interrupt handler to wake the process when new
data arrives.
Added an interrupt handler to service the IRQ4 (UART) interrupt. This
subroutine is a stub which will save the machine's state then transfer
control to rs_handler() in serial.c which will read bytes from the
serial port and place them in a buffer. Before returning, rs_handler()
checks the waiting_task pointer to see if a task is waiting for the
newly received data and if so, it sets the task's state to
TSTATE_RUNNING before resetting the pointer to NULL and returning.
Ideally, the scheduler should be invoked at this point to select another
task but since our basic round-robin scheduler currently has no concept
of task priorities (and for the sake of simplicity), we will avoid
invoking the scheduler in response to interrupts for now.
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a pointer to the saved state information to check_signals(). This bug
would have only manifested itself if multiple signals were to be
processed (sigret) or if a signal had been set during the handling of a
timer interrupt (tick_handler) and *ONLY* if switching to the user's own
handler since the state information is not needed to invoke the kernel's
default signal handler.
Implemented alarms for userspace processes. This required significant
modification of the scheduler algorithm. When idling waiting for a
process that can run, the scheduler now continually checks the alarms
and signals of each process and updates their state accordingly.
Implemented the sys_alarm system call to set the new 'alarm' field for
the calling process.
Created the sys_pause system call which changes the state of the calling
process to TSTATE_INTERRUPTIBLE, effectively removing it from the
scheduler's run queue, putting it to sleep until a signal arrives.
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the IDT. This function takes the same parameters as register_isr() which
creates interrupt gate entries in the IDT.
The register_isr() function now sets the gate type to 0x0E regardless of
what was already in the descriptor. This is to break reliance on the IDT
already being initialized to a known state as well as avoiding conflicts
with the new register_trap() function.
Added declaration for the 'ticks' variable in kernel/sched.h so that
it's value may be used throughout the kernel.
Changed the system call gate to a trap gate. This means that interrupts
will not be disabled prior to entry into the system call handler. This
will allow hardware functions such as the timer to operate continuously
even if the user makes a system call.
Added checks to the timer interrupt handler. These checks prevent the
scheduler from being called if the interrupt occurred during kernel mode
execution. The idea here, is that the timer interrupt handler only
services the hardware (increments the tick count and sends an EOI to the
PIC's) if a system call was already running in the kernel. The system
call handler has also been expanded to check if the timer fired prior to
returning to userspace. If the timer did fire, the syscall handler will
invoke the scheduler (as the timer handler would have), so that it can
decide if it's time to switch tasks.
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prior to return. This meant that switching to the same task did not
abort properly as the incorrect return address was popped off the stack.
Fixed a bug where the task register was not initialized before the
scheduler. This meant that on the first task switch, the CPU would dump
it's current state to a random address (0 most likely), potentially
corrupting important data. This has been corrected by introducing a
'garbage TSS' (and associated descriptor in the GDT) which is selected
before the scheduler is initialized as a safe place for the data to be
written.
Modified the scheduler so that it now waits indefinitely until a task
becomes ready to run. This fixes the possible bug where the scheduler
won't re-schedule the currently running task if it is the only task on
the system.
Add signal handling capabilities to the kernel. The bulk of this is
present in the subroutine check_signals() defined in traps.s. This
function is called on every timer tick and system call prior to
userspace return. The subroutine operates by pushing fake state
information onto the kernel's stack, then using it to return to
userspace. Prior to this, the subroutine pushes the return address
0xFFFFE000 onto the user's stack. This address corresponds to the
unmapped page located between the top of the user's stack (lower) and
the kernel's stack page (upper). When the user's signal handler tries to
return, it will cause a page fault that will be used as a notification
mechanism to inform the kernel that the signal handler is done. The
kernel will then switch to the originally pushed state information and
use it to return the task to the original execution state. Due to it's
nature, check_signals() must only be called prior to exiting the kernel
since it may not return.
Added the header file 'signal.h' which defines (most) of the POSIX
signals as well as the prototype for the signal() function.
Added the 'signal' element to the task structure. This field is a bitmap
of all currently pending signals.
Added the 'sig_handlers' element to the task structure. This is an array
of all user-defined signal handlers. Currently, a value of 0 indicates
the default handler should be used whilst any other value is considered
to be the address of a userspace signal handler. The ability to ignore a
signal is not yet present but will be added sometime soon.
Added the sys_signal system call to register a signal.
Added the stub function sighandler_default() to sched.c which handles
all signals not caught by the user.
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Now, reschedule() requires a task to be in the TSTATE_RUNNING state for
it to run.
Renamed the TSS structure within the task structure from 'state' to
'tss' to avoid confusion with the task's run state.
Removed the task_state structure declaration from sched.c as it is no
longer needed due to context switches now being performed entirely in
hardware.
Removed the cstate pointer from sched.c. Interrupt handlers no longer
set a pointer to saved state information on the stack since this was
only needed for software task switching. NOTE: This may be re-introduced
should it become necessary to access state information on the stack.
Added a basic implementation of the wake_up() scheduling primative. This
function is currently not used and may be completely re-written in
future.
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longer calls reschedule() directly. It now calls sched_tick() so that
the scheduler can make it's own decisions relating to handling the timer
interrupt.
The reschedule() function now *actually* implements a basic round-robin
scheduling algorithm that iterates through the list of tasks. This is
still a temporary algorithm but at least it now includes *all* runnable
processes instead of switching back and forth between process 1 and 2.
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each structure has a TSS inside, as well as several descriptor entries
in the GDT pointing to each task's TSS. Task switching is performed in
hardware by means of far jumping to the new task's TSS descriptor in the
GDT. Task states are saved manually by copying the saved state from the
interrupt handler's stack, back into the task's TSS.
Added the function save_state() to sched.c which can be called from
assembly to copy the state information of the suspended task from the
current stack, to it's respective task structure. NOTE: this assumes
that the pointer cstate has been set ahead of time to point to the state
information on the stack, and that the pointer ctask has not yet been
modified.
Added the function reschedule() which is currently called from the
timer's tick handler. Currently, this function merely alternates between
the two tasks created in sched_init(), but in future, will be expanded
to decided independently which task will run next.
The function userspace_init() was renamed to the more appropriate
sched_init().
Moved most of the code from the original userspace_init() to the new
function create_proc() which sets up a virtual address space and state
information, copies the specified binary into the new address space,
then returns a pointer to the newly created tasks entry in the task
table.
Defined the type pid_t in unistd.h as a 16-bit unsigned integer.
Added two new debugging system calls for checking which task is
currently active. The getpid() system calls returns the caller's PID
whilst the getpdir() call returns the physical location of the caller's
page directory (the value of CR3). The getpdir() call can be used as a
fallback to determine which task is *actually* running if the
information in ctask or the getpid() call is faulty.
Added two new subroutines; set_tss() and clear_tss() (whose prototypes
are defined in asm/system.h) for managing the task-state descriptor
entries in the GDT. set_tss() initializes a TSS descriptor and sets it's
base pointer to the supplied TSS pointer whilst clear_tss() simply marks
a TSS descriptor as 'not present' without clearing it.
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Added the prototype for userspace_init() to sched.h removing the need to
the extern declaration in kmain.c.
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32-255. A separate routine in the new file traps.s initializes the first
32 entries with addresses pointing to exception handlers within said
file.
Modified the register_isr function to now accept a descriptor privilege
level which it will assign to the modified IDT entry.
Added a task state segment and corresponding entry to the GDT. The TSS
will store the kernel's stack pointer and stack segment when switching
to userspace. NOTE: The stack pointer MUST be saved manually before
switching to userspace!
Added the framework for a system call interface at interrupt vector 0x80
(128).
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counter.
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