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2018-08-06Defined ssize_t in unistd.h.Jake Mannens
Added the _syscall2 macro to unistd.h to facilitate system calls that require two arguments to be passed. Modified the ATA driver to simply abort initialisation if a drive is not found, or cannot be configured. This will allow the kernel to function on a diskless system without invoking panic() unnecessarily. Added the functions irq_enable() and irq_disable() to asm/interrupt.h to make it easier for C code to mask and unmask IRQ's on each PIC. Moved the declaration for rsputs() from kernel/con.h to the new kernel/serial.h file since this is a function provided by the serial driver. Implemented a basic I/O input framework. This involves the new system call sys_read, which takes an I/O read request and directs it to the appropriate kernel handler function depending on the calling process' ctty value. This mechanism is identical to the sys_puts system call. Added the rsread() function to service sys_read calls from processes whose ctty value is equal to 1. This function will continually copy data from the serial buffer to the location specified. If there is not a sufficient amount of new data in the buffer to satisfy the request, the process is put into the TSTATE_UNINTERRUPTIBLE state and the scheduler is called to switch tasks. Prior to calling the scheduler, the function will set the waiting_task pointer to the calling process. This pointer will later be used by the interrupt handler to wake the process when new data arrives. Added an interrupt handler to service the IRQ4 (UART) interrupt. This subroutine is a stub which will save the machine's state then transfer control to rs_handler() in serial.c which will read bytes from the serial port and place them in a buffer. Before returning, rs_handler() checks the waiting_task pointer to see if a task is waiting for the newly received data and if so, it sets the task's state to TSTATE_RUNNING before resetting the pointer to NULL and returning. Ideally, the scheduler should be invoked at this point to select another task but since our basic round-robin scheduler currently has no concept of task priorities (and for the sake of simplicity), we will avoid invoking the scheduler in response to interrupts for now.
2018-07-30Fixed a bug where the tick_handler() and sigret() functions did not passJake Mannens
a pointer to the saved state information to check_signals(). This bug would have only manifested itself if multiple signals were to be processed (sigret) or if a signal had been set during the handling of a timer interrupt (tick_handler) and *ONLY* if switching to the user's own handler since the state information is not needed to invoke the kernel's default signal handler. Implemented alarms for userspace processes. This required significant modification of the scheduler algorithm. When idling waiting for a process that can run, the scheduler now continually checks the alarms and signals of each process and updates their state accordingly. Implemented the sys_alarm system call to set the new 'alarm' field for the calling process. Created the sys_pause system call which changes the state of the calling process to TSTATE_INTERRUPTIBLE, effectively removing it from the scheduler's run queue, putting it to sleep until a signal arrives.
2018-07-28Added new function register_trap() which creates trap gate entries inJake Mannens
the IDT. This function takes the same parameters as register_isr() which creates interrupt gate entries in the IDT. The register_isr() function now sets the gate type to 0x0E regardless of what was already in the descriptor. This is to break reliance on the IDT already being initialized to a known state as well as avoiding conflicts with the new register_trap() function. Added declaration for the 'ticks' variable in kernel/sched.h so that it's value may be used throughout the kernel. Changed the system call gate to a trap gate. This means that interrupts will not be disabled prior to entry into the system call handler. This will allow hardware functions such as the timer to operate continuously even if the user makes a system call. Added checks to the timer interrupt handler. These checks prevent the scheduler from being called if the interrupt occurred during kernel mode execution. The idea here, is that the timer interrupt handler only services the hardware (increments the tick count and sends an EOI to the PIC's) if a system call was already running in the kernel. The system call handler has also been expanded to check if the timer fired prior to returning to userspace. If the timer did fire, the syscall handler will invoke the scheduler (as the timer handler would have), so that it can decide if it's time to switch tasks.
2018-07-25Fixed a bug in switch_to() in which the value of EBX was not poppedJake Mannens
prior to return. This meant that switching to the same task did not abort properly as the incorrect return address was popped off the stack. Fixed a bug where the task register was not initialized before the scheduler. This meant that on the first task switch, the CPU would dump it's current state to a random address (0 most likely), potentially corrupting important data. This has been corrected by introducing a 'garbage TSS' (and associated descriptor in the GDT) which is selected before the scheduler is initialized as a safe place for the data to be written. Modified the scheduler so that it now waits indefinitely until a task becomes ready to run. This fixes the possible bug where the scheduler won't re-schedule the currently running task if it is the only task on the system. Add signal handling capabilities to the kernel. The bulk of this is present in the subroutine check_signals() defined in traps.s. This function is called on every timer tick and system call prior to userspace return. The subroutine operates by pushing fake state information onto the kernel's stack, then using it to return to userspace. Prior to this, the subroutine pushes the return address 0xFFFFE000 onto the user's stack. This address corresponds to the unmapped page located between the top of the user's stack (lower) and the kernel's stack page (upper). When the user's signal handler tries to return, it will cause a page fault that will be used as a notification mechanism to inform the kernel that the signal handler is done. The kernel will then switch to the originally pushed state information and use it to return the task to the original execution state. Due to it's nature, check_signals() must only be called prior to exiting the kernel since it may not return. Added the header file 'signal.h' which defines (most) of the POSIX signals as well as the prototype for the signal() function. Added the 'signal' element to the task structure. This field is a bitmap of all currently pending signals. Added the 'sig_handlers' element to the task structure. This is an array of all user-defined signal handlers. Currently, a value of 0 indicates the default handler should be used whilst any other value is considered to be the address of a userspace signal handler. The ability to ignore a signal is not yet present but will be added sometime soon. Added the sys_signal system call to register a signal. Added the stub function sighandler_default() to sched.c which handles all signals not caught by the user.
2018-07-13Added a state field to the task structure to hold the task's run state.Jake Mannens
Now, reschedule() requires a task to be in the TSTATE_RUNNING state for it to run. Renamed the TSS structure within the task structure from 'state' to 'tss' to avoid confusion with the task's run state. Removed the task_state structure declaration from sched.c as it is no longer needed due to context switches now being performed entirely in hardware. Removed the cstate pointer from sched.c. Interrupt handlers no longer set a pointer to saved state information on the stack since this was only needed for software task switching. NOTE: This may be re-introduced should it become necessary to access state information on the stack. Added a basic implementation of the wake_up() scheduling primative. This function is currently not used and may be completely re-written in future.
2018-07-11Modified the tick_handler interrupt routine in timer.s so that it noJake Mannens
longer calls reschedule() directly. It now calls sched_tick() so that the scheduler can make it's own decisions relating to handling the timer interrupt. The reschedule() function now *actually* implements a basic round-robin scheduling algorithm that iterates through the list of tasks. This is still a temporary algorithm but at least it now includes *all* runnable processes instead of switching back and forth between process 1 and 2.
2018-07-11Implemented a basic scheduler using an array of task structures in whichJake Mannens
each structure has a TSS inside, as well as several descriptor entries in the GDT pointing to each task's TSS. Task switching is performed in hardware by means of far jumping to the new task's TSS descriptor in the GDT. Task states are saved manually by copying the saved state from the interrupt handler's stack, back into the task's TSS. Added the function save_state() to sched.c which can be called from assembly to copy the state information of the suspended task from the current stack, to it's respective task structure. NOTE: this assumes that the pointer cstate has been set ahead of time to point to the state information on the stack, and that the pointer ctask has not yet been modified. Added the function reschedule() which is currently called from the timer's tick handler. Currently, this function merely alternates between the two tasks created in sched_init(), but in future, will be expanded to decided independently which task will run next. The function userspace_init() was renamed to the more appropriate sched_init(). Moved most of the code from the original userspace_init() to the new function create_proc() which sets up a virtual address space and state information, copies the specified binary into the new address space, then returns a pointer to the newly created tasks entry in the task table. Defined the type pid_t in unistd.h as a 16-bit unsigned integer. Added two new debugging system calls for checking which task is currently active. The getpid() system calls returns the caller's PID whilst the getpdir() call returns the physical location of the caller's page directory (the value of CR3). The getpdir() call can be used as a fallback to determine which task is *actually* running if the information in ctask or the getpid() call is faulty. Added two new subroutines; set_tss() and clear_tss() (whose prototypes are defined in asm/system.h) for managing the task-state descriptor entries in the GDT. set_tss() initializes a TSS descriptor and sets it's base pointer to the supplied TSS pointer whilst clear_tss() simply marks a TSS descriptor as 'not present' without clearing it.
2018-07-08Moved the 'ticks' variable from kmain.c to timer.s.Jake Mannens
Added the prototype for userspace_init() to sched.h removing the need to the extern declaration in kmain.c.
2018-06-23Re-wrote interrupt handling. Now, flush_idt only initializes IDT entriesJake Mannens
32-255. A separate routine in the new file traps.s initializes the first 32 entries with addresses pointing to exception handlers within said file. Modified the register_isr function to now accept a descriptor privilege level which it will assign to the modified IDT entry. Added a task state segment and corresponding entry to the GDT. The TSS will store the kernel's stack pointer and stack segment when switching to userspace. NOTE: The stack pointer MUST be saved manually before switching to userspace! Added the framework for a system call interface at interrupt vector 0x80 (128).
2018-06-19Added foundation code to initialize the PIT and create a 10ms jiffiesJake Mannens
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